Things are not going well for Duke Nukem Forever. Maybe not the greatest game of all time, but any critic or person saying this deserves less than a 6 I'll never understand.Ī PR agency has apologized for publicly threatening to blacklist videogame review sites that "went too far" with their negative reviews of Duke Nukem Forever. In short, I find this game to be a lot of fun so far. Stingray claims it awkward to move from a puzzle to gunfire, but I find that it makes the gameplay significantly more dynamic and varried than most modern-gen shooters, it seems to take a lot of inspiration from the Half-Life games more than anything, the only modern gen similarities being the health regen and 2-weapon limit, which I'll admit the latter was a dumb decision. What sticks out for me in this game isn't only the envirnomental interactions, but the sheer variety of gameplay it has. The environmental interactions are just as good as I imagined them to be from previous trailers, as I had quite a bit of fun dicking around with vending machines and microwaves. However, the game itself is loaded with fun and silly shit to do, and I'm really having fun with it. No, it isn't perfect I'm playing on the 360 and I've encountered some graphical glitches, driving controls took a bit to get used to, and I'm not a huge fan of some of the more crass bits of "humor" (The twins told me to stop playing with my balls at the beginning of the game, what about that is witty or satirical?). I have no idea what critics and haters (Sorry to use such a juvenile term, I can't think of a word more appropriate) have against this game. I bought the Balls of Steel Edition the other day and. The best accolade you can give the game is that it exists, it isn't exactly broken to the point of being unplayable, and that your enjoyment of the game will vary. It's kinda sitting on the fence of good and bad, not tipping one way or the other. If I was to score it, I don't think I'd go much higher than that. If you were a fan of Duke 3D, and still are a fan of the humour that game portrayed, then there's still a lot to like here. Of course it's going to be broken, it's been in development for so long, on so many different game engines, that trying to fix it would've taken, pardon the pun, forever. Here's the thing: I'm enjoying it because, despite its moment of sheer hair-ripping-out-of-head annoyance, it can still be enjoyed. If you haven't been running around the level nabbing EGO upgrades, you're in trouble. At times it's broken, buggy, and ridiculously hard owing to overpowered enemies and underpowered guns. It's not going to be the greatest shooter I play this year, but it's by no means the worst I have EVER played (that accolade goes to World War Zero on the PS2 at present. I'm going to be quite honest here: I'm enjoying the game. Even /v/ who are incredibly audacious about the game are complaining about how the reviews are full of themselves, and a good deal of them hate this game. I'm not the one to complain about reviews, but so many of them are laden with underlying bias and hypocrisy, and it sends off the completely wrong message on what should be improved. While it should be given 5s for being a completely average gunwank with not much space to innovate on the genre or anything that makes it stand out in the crowd, it's getting 5s for being "too old", which is complete and utter bullshit when it copies so much from the Halo rulebook. This game doesn't deserve stellar scores, good deal of them are spot on, but what bugs me about most reviews is that they criticize it for the absolute wrong reasons. Ironically, IGN's review is probably the most accurate review of the game available in so far. It was complete shit, but then again very few people actually take him seriously nowadays. Jim Sterling's review was complete and total flamebait if I've read it. I've got a feeling that they've already got a sequel in plans for this. But really, the entire Dam scenario was probably my favorite part of the game. You can't fault the ending for being incredibly true to DN3D in how little it tries to put a closure. At all.Īnyway just finished the main campaign. Except this dead guy is wearing a helmet that is identical to those seen on Dead Space's Isaac Clarke. So in DNF (again, I've only been told this), apparently you can go underneath a painfully obvious tentacle to find a dead guy in there. A nice little jab there, a classic in fact. So you know how it went in 3D, you find a secret room and see Doom Guy on the floor halfway through his death animation and Duke says "That's one DOOMed Space Marine". I've been told they even botched a Doom reference in DNF aswell.
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